Box2D 2.4.1
A 2D physics engine for games
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File List
Here is a list of all documented files with brief descriptions:
[detail level 123]
  include
  box2d
 b2_api.h
 b2_block_allocator.h
 b2_body.h
 b2_broad_phase.h
 b2_chain_shape.h
 b2_circle_shape.h
 b2_collision.h
 b2_common.h
 b2_contact.h
 b2_contact_manager.h
 b2_distance.h
 b2_distance_joint.h
 b2_draw.h
 b2_dynamic_tree.h
 b2_edge_shape.h
 b2_fixture.h
 b2_friction_joint.h
 b2_gear_joint.h
 b2_growable_stack.h
 b2_joint.h
 b2_math.h
 b2_motor_joint.h
 b2_mouse_joint.h
 b2_polygon_shape.h
 b2_prismatic_joint.h
 b2_pulley_joint.h
 b2_revolute_joint.h
 b2_rope.h
 b2_settings.h
 b2_shape.h
 b2_stack_allocator.h
 b2_time_of_impact.h
 b2_time_step.h
 b2_timer.h
 b2_types.h
 b2_weld_joint.h
 b2_wheel_joint.h
 b2_world.h
 b2_world_callbacks.h
 box2d.h