Box2D 2.4.1
A 2D physics engine for games
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b2_time_of_impact.h
1// MIT License
2
3// Copyright (c) 2019 Erin Catto
4
5// Permission is hereby granted, free of charge, to any person obtaining a copy
6// of this software and associated documentation files (the "Software"), to deal
7// in the Software without restriction, including without limitation the rights
8// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9// copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11
12// The above copyright notice and this permission notice shall be included in all
13// copies or substantial portions of the Software.
14
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21// SOFTWARE.
22
23#ifndef B2_TIME_OF_IMPACT_H
24#define B2_TIME_OF_IMPACT_H
25
26#include "b2_api.h"
27#include "b2_math.h"
28#include "b2_distance.h"
29
31struct B2_API b2TOIInput
32{
33 b2DistanceProxy proxyA;
34 b2DistanceProxy proxyB;
35 b2Sweep sweepA;
36 b2Sweep sweepB;
37 float tMax; // defines sweep interval [0, tMax]
38};
39
41struct B2_API b2TOIOutput
42{
43 enum State
44 {
45 e_unknown,
46 e_failed,
47 e_overlapped,
48 e_touching,
49 e_separated
50 };
51
52 State state;
53 float t;
54};
55
61B2_API void b2TimeOfImpact(b2TOIOutput* output, const b2TOIInput* input);
62
63#endif
Definition b2_distance.h:34
Definition b2_math.h:369
Input parameters for b2TimeOfImpact.
Definition b2_time_of_impact.h:32
Output parameters for b2TimeOfImpact.
Definition b2_time_of_impact.h:42