Box2D
2.4.1
A 2D physics engine for games
Loading...
Searching...
No Matches
b2_api.h
1
// MIT License
2
3
// Copyright (c) 2019 Erin Catto
4
5
// Permission is hereby granted, free of charge, to any person obtaining a copy
6
// of this software and associated documentation files (the "Software"), to deal
7
// in the Software without restriction, including without limitation the rights
8
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
// copies of the Software, and to permit persons to whom the Software is
10
// furnished to do so, subject to the following conditions:
11
12
// The above copyright notice and this permission notice shall be included in all
13
// copies or substantial portions of the Software.
14
15
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
// SOFTWARE.
22
23
#ifndef B2_API_H
24
#define B2_API_H
25
26
#ifdef B2_SHARED
27
#if defined _WIN32 || defined __CYGWIN__
28
#ifdef box2d_EXPORTS
29
#ifdef __GNUC__
30
#define B2_API __attribute__ ((dllexport))
31
#else
32
#define B2_API __declspec(dllexport)
33
#endif
34
#else
35
#ifdef __GNUC__
36
#define B2_API __attribute__ ((dllimport))
37
#else
38
#define B2_API __declspec(dllimport)
39
#endif
40
#endif
41
#else
42
#if __GNUC__ >= 4
43
#define B2_API __attribute__ ((visibility ("default")))
44
#else
45
#define B2_API
46
#endif
47
#endif
48
#else
49
#define B2_API
50
#endif
51
52
#endif
include
box2d
b2_api.h
Generated by
1.12.0