Box3D
0.1.0
A 3D physics engine for games
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Here is a list of all documented variables with links to the struct/union documentation for each field:
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
W
- a -
a :
b3SimplexVertex
aabb :
b3HeightFieldData
,
b3HullData
,
b3TreeNode
allowFastRotation :
b3BodyDef
anchorA :
b3ManifoldPoint
anchorB :
b3ManifoldPoint
angularDamping :
b3BodyDef
angularDampingRatio :
b3MotorJointDef
,
b3WeldJointDef
angularHertz :
b3MotorJointDef
,
b3WeldJointDef
angularVelocity :
b3BodyDef
,
b3MotorJointDef
angularX :
b3MotionLocks
angularY :
b3MotionLocks
angularZ :
b3MotionLocks
approachSpeed :
b3ContactHitEvent
asLeaf :
b3MeshNode.data
asNode :
b3MeshNode.data
axis :
b3MeshNode.data.asNode
Generated by
1.17.0