Box3D
0.1.0
A 3D physics engine for games
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
W
- r -
radius :
b3Capsule
,
b3ExplosionDef
,
b3ShapeProxy
,
b3Sphere
rebuildCapacity :
b3DynamicTree
restitution :
b3SurfaceMaterial
restitutionCallback :
b3WorldDef
restitutionThreshold :
b3WorldDef
result :
b3BodyPlaneResult
revision :
b3Version
rollingImpulse :
b3Manifold
rollingResistance :
b3SurfaceMaterial
root :
b3DynamicTree
rootIterations :
b3TOIOutput
rotation :
b3BodyDef
rowCount :
b3HeightFieldData
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1.17.0