This is sent to the user for debug shape creation. More...
#include <types.h>

Data Fields | |
| b3ShapeId | shapeId |
| Shape id. | |
| b3ShapeType | type |
| Shape type. | |
| union { | |
| const b3Capsule * | capsule |
| Capsule shape. | |
| const b3CompoundData * | compound |
| Compound shape. | |
| const b3HeightFieldData * | heightField |
| Height-field shape. | |
| const b3HullData * | hull |
| Convex hull shape. | |
| const b3Mesh * | mesh |
| Mesh shape with scale. | |
| const b3Sphere * | sphere |
| Sphere shape. | |
| }; | |
| Tagged union. | |
This is sent to the user for debug shape creation.
The user should know the type in case they have custom sphere or capsule rendering.