Box2D
3.1.0
A 2D physics engine for games
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Box2D
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Overview
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Hello Box2D
Samples
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Foundations
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Collision
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Simulation
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Loose Ends
Character mover
Further Reading
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FAQ
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Migration Guide
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v3.1 Release Notes
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Reference
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Data Structures
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Data Structures
Data Structure Index
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Data Fields
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All
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Variables
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Here is a list of all documented variables with links to the struct/union documentation for each field:
- r -
radius :
b2Capsule
,
b2Circle
,
b2ExplosionDef
,
b2Polygon
,
b2ShapeProxy
rebuildCapacity :
b2DynamicTree
referenceAngle :
b2PrismaticJointDef
,
b2RevoluteJointDef
,
b2WeldJointDef
restitution :
b2SurfaceMaterial
restitutionCallback :
b2WorldDef
restitutionThreshold :
b2WorldDef
revision :
b2Version
rollingImpulse :
b2Manifold
rollingResistance :
b2SurfaceMaterial
root :
b2DynamicTree
rotation :
b2BodyDef
rotationalInertia :
b2MassData
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