Box2D
3.2.0
A 2D physics engine for games
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
W
X
- h -
hertz :
b2DistanceJointDef
,
b2PogoJointDef
,
b2PrismaticJointDef
,
b2RevoluteJointDef
,
b2WheelJointDef
hit :
b2CastOutput
,
b2PlaneResult
,
b2RayResult
hitCount :
b2ContactEvents
,
b2ReplayQueryInfo
hitEvents :
b2ContactEvents
hitEventThreshold :
b2WorldDef
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1.18.0