Box2D
3.1.0
A 2D physics engine for games
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Here is a list of all documented variables with links to the struct/union documentation for each field:
- d -
dampingRatio :
b2DistanceJointDef
,
b2MouseJointDef
,
b2PrismaticJointDef
,
b2RevoluteJointDef
,
b2WheelJointDef
density :
b2ShapeDef
distance :
b2DistanceOutput
distanceSquared :
b2SegmentDistanceResult
drawBodyNames :
b2DebugDraw
drawBounds :
b2DebugDraw
DrawCircleFcn :
b2DebugDraw
drawContactFeatures :
b2DebugDraw
drawContactImpulses :
b2DebugDraw
drawContactNormals :
b2DebugDraw
drawContacts :
b2DebugDraw
drawFrictionImpulses :
b2DebugDraw
drawGraphColors :
b2DebugDraw
drawingBounds :
b2DebugDraw
drawIslands :
b2DebugDraw
drawJointExtras :
b2DebugDraw
drawJoints :
b2DebugDraw
drawMass :
b2DebugDraw
DrawPointFcn :
b2DebugDraw
DrawPolygonFcn :
b2DebugDraw
DrawSegmentFcn :
b2DebugDraw
drawShapes :
b2DebugDraw
drawSize :
b2RevoluteJointDef
DrawSolidCapsuleFcn :
b2DebugDraw
DrawSolidCircleFcn :
b2DebugDraw
DrawSolidPolygonFcn :
b2DebugDraw
DrawStringFcn :
b2DebugDraw
DrawTransformFcn :
b2DebugDraw
Generated by
1.13.2