Box2D 2.4.1
A 2D physics engine for games
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b2MassData Struct Reference

This holds the mass data computed for a shape. More...

#include <b2_shape.h>

Public Attributes

float mass
 The mass of the shape, usually in kilograms.
 
b2Vec2 center
 The position of the shape's centroid relative to the shape's origin.
 
float I
 The rotational inertia of the shape about the local origin.
 

Detailed Description

This holds the mass data computed for a shape.


The documentation for this struct was generated from the following file: