Box2D
2.4.1
A 2D physics engine for games
|
Output parameters for b2TimeOfImpact. More...
#include <b2_time_of_impact.h>
Public Types | |
enum | State { e_unknown, e_failed, e_overlapped, e_touching, e_separated } |
Public Attributes | |
State | state |
float | t |
Output parameters for b2TimeOfImpact.