Box2D
3.1.0
A 2D physics engine for games
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Here is a list of all documented variables with links to the struct/union documentation for each field:
- s -
segment :
b2ChainSegment
sensorShapeId :
b2SensorBeginTouchEvent
,
b2SensorEndTouchEvent
separation :
b2ManifoldPoint
shapeIdA :
b2ContactBeginTouchEvent
,
b2ContactEndTouchEvent
,
b2ContactHitEvent
shapeIdB :
b2ContactBeginTouchEvent
,
b2ContactEndTouchEvent
,
b2ContactHitEvent
simplexCount :
b2DistanceOutput
sleepThreshold :
b2BodyDef
state :
b2TOIOutput
sweepA :
b2TOIInput
sweepB :
b2TOIInput
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1.12.0