Box2D
3.2.0
A 2D physics engine for games
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
W
X
- n -
name :
b2BodyDef
nodeVisits :
b2RayResult
,
b2TreeStats
normal :
b2CastOutput
,
b2ContactHitEvent
,
b2DistanceOutput
,
b2LocalManifold
,
b2Manifold
,
b2PogoJointDef
,
b2RayResult
,
b2ReplayQueryHit
,
b2TOIOutput
normalImpulse :
b2ManifoldPoint
normals :
b2Polygon
normalVelocity :
b2ManifoldPoint
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