Box2D 2.4.1
A 2D physics engine for games
|
This is the complete list of members for b2Transform, including all inherited members.
b2Transform()=default | b2Transform | |
b2Transform(const b2Vec2 &position, const b2Rot &rotation) | b2Transform | inline |
p (defined in b2Transform) | b2Transform | |
q (defined in b2Transform) | b2Transform | |
Set(const b2Vec2 &position, float angle) | b2Transform | inline |
SetIdentity() | b2Transform | inline |