Box2D 2.4.1
A 2D physics engine for games
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b2Profile Struct Reference

Profiling data. Times are in milliseconds. More...

#include <b2_time_step.h>

Public Attributes

float step
 
float collide
 
float solve
 
float solveInit
 
float solveVelocity
 
float solvePosition
 
float broadphase
 
float solveTOI
 

Detailed Description

Profiling data. Times are in milliseconds.


The documentation for this struct was generated from the following file: