Box2D 2.4.1
A 2D physics engine for games
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b2Hull Struct Reference

Convex hull used for polygon collision. More...

#include <b2_collision.h>

Public Attributes

b2Vec2 points [b2_maxPolygonVertices]
 
int32 count
 

Detailed Description

Convex hull used for polygon collision.


The documentation for this struct was generated from the following file: