Box2D  2.4.1
A 2D physics engine for games
b2FixtureUserData Struct Reference

You can define this to inject whatever data you want in b2Fixture. More...

#include <b2_settings.h>

Public Attributes

uintptr_t pointer
 For legacy compatibility.
 

Detailed Description

You can define this to inject whatever data you want in b2Fixture.


The documentation for this struct was generated from the following file: