Box2D
3.1.0
A 2D physics engine for games
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Here is a list of all documented variables with links to the struct/union documentation for each field:
- a -
a :
b2SimplexVertex
aabb :
b2TreeNode
allowFastRotation :
b2BodyDef
anchorA :
b2ManifoldPoint
anchorB :
b2ManifoldPoint
angularDamping :
b2BodyDef
angularDampingRatio :
b2WeldJointDef
angularHertz :
b2WeldJointDef
angularOffset :
b2MotorJointDef
angularVelocity :
b2BodyDef
approachSpeed :
b2ContactHitEvent
automaticMass :
b2BodyDef
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1.12.0