Box2D
3.1.0
A 2D physics engine for games
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Box2D
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Overview
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Hello Box2D
Samples
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Foundations
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Collision
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Simulation
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Loose Ends
Character mover
Further Reading
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FAQ
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Migration Guide
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v3.1 Release Notes
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Reference
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Data Structures
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Data Structures
Data Structure Index
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Data Fields
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Variables
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- a -
a :
b2SimplexVertex
allowFastRotation :
b2BodyDef
anchorA :
b2ManifoldPoint
anchorB :
b2ManifoldPoint
angularDamping :
b2BodyDef
angularDampingRatio :
b2WeldJointDef
angularHertz :
b2WeldJointDef
angularOffset :
b2MotorJointDef
angularVelocity :
b2BodyDef
approachSpeed :
b2ContactHitEvent
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