Box2D  2.4.1
A 2D physics engine for games
b2Draw Member List

This is the complete list of members for b2Draw, including all inherited members.

AppendFlags(uint32 flags)b2Draw
b2Draw() (defined in b2Draw)b2Draw
ClearFlags(uint32 flags)b2Draw
DrawCircle(const b2Vec2 &center, float radius, const b2Color &color)=0b2Drawpure virtual
DrawPoint(const b2Vec2 &p, float size, const b2Color &color)=0b2Drawpure virtual
DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0b2Drawpure virtual
DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0b2Drawpure virtual
DrawSolidCircle(const b2Vec2 &center, float radius, const b2Vec2 &axis, const b2Color &color)=0b2Drawpure virtual
DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0b2Drawpure virtual
DrawTransform(const b2Transform &xf)=0b2Drawpure virtual
e_aabbBit enum valueb2Draw
e_centerOfMassBit enum valueb2Draw
e_jointBit enum valueb2Draw
e_pairBit enum valueb2Draw
e_shapeBit enum valueb2Draw
GetFlags() constb2Draw
m_drawFlags (defined in b2Draw)b2Drawprotected
SetFlags(uint32 flags)b2Draw
~b2Draw() (defined in b2Draw)b2Drawinlinevirtual