Box2D  2.4.1
A 2D physics engine for games
b2_contact_manager.h
1 // MIT License
2 
3 // Copyright (c) 2019 Erin Catto
4 
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
8 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 
12 // The above copyright notice and this permission notice shall be included in all
13 // copies or substantial portions of the Software.
14 
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 // SOFTWARE.
22 
23 #ifndef B2_CONTACT_MANAGER_H
24 #define B2_CONTACT_MANAGER_H
25 
26 #include "b2_api.h"
27 #include "b2_broad_phase.h"
28 
29 class b2Contact;
30 class b2ContactFilter;
31 class b2ContactListener;
32 class b2BlockAllocator;
33 
34 // Delegate of b2World.
35 class B2_API b2ContactManager
36 {
37 public:
39 
40  // Broad-phase callback.
41  void AddPair(void* proxyUserDataA, void* proxyUserDataB);
42 
43  void FindNewContacts();
44 
45  void Destroy(b2Contact* c);
46 
47  void Collide();
48 
49  b2BroadPhase m_broadPhase;
50  b2Contact* m_contactList;
51  int32 m_contactCount;
52  b2ContactFilter* m_contactFilter;
53  b2ContactListener* m_contactListener;
54  b2BlockAllocator* m_allocator;
55 };
56 
57 #endif
b2ContactManager
Definition: b2_contact_manager.h:35
b2ContactListener
Definition: b2_world_callbacks.h:86
b2BlockAllocator
Definition: b2_block_allocator.h:37
b2BroadPhase
Definition: b2_broad_phase.h:40
b2Contact
Definition: b2_contact.h:88
b2ContactFilter
Definition: b2_world_callbacks.h:57