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Box2D
2.4.1
A 2D physics engine for games
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23 #ifndef B2_CONTACT_MANAGER_H
24 #define B2_CONTACT_MANAGER_H
27 #include "b2_broad_phase.h"
41 void AddPair(
void* proxyUserDataA,
void* proxyUserDataB);
43 void FindNewContacts();
Definition: b2_block_allocator.h:37
Definition: b2_broad_phase.h:40