Box2D 2.4.1
A 2D physics engine for games
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b2Shape Member List

This is the complete list of members for b2Shape, including all inherited members.

Clone(b2BlockAllocator *allocator) const =0b2Shapepure virtual
ComputeAABB(b2AABB *aabb, const b2Transform &xf, int32 childIndex) const =0b2Shapepure virtual
ComputeMass(b2MassData *massData, float density) const =0b2Shapepure virtual
e_chain enum value (defined in b2Shape)b2Shape
e_circle enum value (defined in b2Shape)b2Shape
e_edge enum value (defined in b2Shape)b2Shape
e_polygon enum value (defined in b2Shape)b2Shape
e_typeCount enum value (defined in b2Shape)b2Shape
GetChildCount() const =0b2Shapepure virtual
GetType() constb2Shapeinline
m_radiusb2Shape
m_type (defined in b2Shape)b2Shape
RayCast(b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const =0b2Shapepure virtual
TestPoint(const b2Transform &xf, const b2Vec2 &p) const =0b2Shapepure virtual
Type enum name (defined in b2Shape)b2Shape
~b2Shape() (defined in b2Shape)b2Shapeinlinevirtual