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 Post subject: Improved Stacking
PostPosted: Sun May 18, 2008 9:34 pm 
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Joined: Thu Sep 06, 2007 12:34 am
Posts: 2931
- Contact block solver for improved stacking.
- Simplified contact position solver.
- Predictive contact points for polygons. This might have some issues with restitution.

Check out the vertical stack and pyramid demos. This is a bit slower, but the stability is much higher, so you might be able to increase the time step and/or reduce the iteration count.

Thanks to Dirk Gregorius who collaborated with me on this tech for Box2D_Lite back in 01/07. Hey, I couldn't give you guys all the good stuff at once. :)


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