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PostPosted: Wed Nov 02, 2011 11:58 am 
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Joined: Tue Jun 28, 2011 6:56 am
Posts: 20
ok, it was a my fault, i used wrong variable as timestep in the second world, and also i was using reference to position instead of a copy to check the determinism. now it seems to work(on the same machine, 2000 step and is ok)


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PostPosted: Wed Nov 02, 2011 12:31 pm 
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Joined: Mon Jun 08, 2009 12:21 pm
Posts: 353
good to hear! thanks for testing this out. fingers crossed for different machines


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PostPosted: Thu Nov 03, 2011 1:24 pm 
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Joined: Tue Jun 28, 2011 6:56 am
Posts: 20
here the code i've written so far.

It is a netbeans project, it should be plug-n-play, or you can find the dependencies in the lib folder. it will run 10 step on 2 asincronous world, and then check the result of the first world with a preloaded file.

if you can test it on your machine and post results, i'll be very glad.

here the link:
http://www.megaupload.com/?d=ISXDSISO


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