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Hello all, I'm currently learning to dev for the DC and have a couple questions about porting the Box2D library.
I'm new to using cMake and I'm wondering why can't I just use a makefile to make the library? Also, I've read somewhere that when Box2D was ported to the 360, the performance started chugging at about 10-20 active bodies; what was that about? The Dreamcast only has a 200MHz processor, so how would the performance be on the DC? Would it be smarter to port Box2D Lite or the full Box2D library?
Thanks in advance.
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