applyMatrix is not available for this renderer (Java2D/P2D)

Discuss issues specific the Java port of Box2D
Michiel
Posts: 34
Joined: Sat May 02, 2009 6:07 am

applyMatrix is not available for this renderer (Java2D/P2D)

Postby Michiel » Fri Jul 24, 2009 1:19 am

I haven't updates my Processing lib but I am on the latest SVN version of JBox2D so I can only assume it came from here:

My images have stopped working when using the Java2D or J2D renderer.

The game runs fine but images that are sized and rotated have stopped working.

This is printed:

Code: Select all

applyMatrix() with x, y, and z coordinates can only be used with a renderer that supports 3D, such as P3D or OPENGL. Use a version without a z-coordinate instead.

ewjordan
Posts: 803
Joined: Sun Sep 23, 2007 2:35 pm

Re: applyMatrix is not available for this renderer (Java2D/P2D)

Postby ewjordan » Fri Jul 24, 2009 7:18 am

Fixed in SVN, thanks!

toucansam
Posts: 356
Joined: Mon Jun 08, 2009 12:21 pm
Contact:

Re: applyMatrix is not available for this renderer (Java2D/P2D)

Postby toucansam » Fri Jul 24, 2009 12:59 pm

Yeah, sorry that was something i didn't catch for a couple commits


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