box2d level editor

Tell us about your game or application that uses Box2D.
Posts: 5
Joined: Fri Aug 27, 2010 3:45 am

box2d level editor

Postby _banjo » Mon Sep 13, 2010 8:24 am

i did a box2d level editor in flash that I would like to show.
you can download it here:
there is a demonstration video with a lousy frame rate, but you can probably figure out how it works from the video.
The export code function is not done yet, but my plan is to do it soon and release the editor with a basic game engine to read the output.
Any comments, bug reports or bright ideas will be highly appreciated.
cheers, jacob

Posts: 22
Joined: Tue Jul 27, 2010 1:56 am

Re: box2d level editor

Postby spocchio » Tue Sep 14, 2010 1:41 pm

hey! very nice!
lil bug:
- when (1) create a body with a joint, (2) spacebar, (3) delete the jointed body, (4) cannot recreate bodies anymore!!

waiting for the features of "export code" (I hope in XML, I use Java box2d :D)
oh, and would you to implement a Polygon shape?

Posts: 5
Joined: Fri Aug 27, 2010 3:45 am

Re: box2d level editor

Postby _banjo » Wed Sep 15, 2010 1:41 am

hi. yes you are right about the bug. Thanks!
I planned on doing the code export as a list of function calls creating the bodies/joints and attaching the userdata. I think this is the easiest way in as3, but it shouldn't be a big deal to do a xml export as well, so I might do it if it is usefull for you or anyone else.
yes polygons would be nice...

Posts: 1
Joined: Mon Dec 05, 2011 2:11 pm

Re: box2d level editor

Postby marcymont » Mon Dec 05, 2011 2:22 pm

hi, I'm italian, so don't care of my english language :?
very! very! nice editor, clear and easy to use :shock:...

why do you stop in developing it??? :(

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