I recently started development on a box2d game for iPhone/iPad, and am looking for someone that'd be interested in collaborating. The concept, game mechanics, and general art direction are starting to solidify.
Here's my 30 second pitch:
An arcade style game. Begin infinitesimal, finish big.
Flick your blob of a character up through a pinball-esque corridor,
consuming everything in your path to keep from falling back where you began.
Once your character comes to a stop, you'll get another chance to launch.
Like golf, the less number of shots you take, the better your score will be.
Made a similar game a few months ago, here it is: http://hudsonmohawke.com
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