I am trying to make a sticky projectile without using the following method in this tutorial:http://www.iforce2d.net/b2dtut/sticky-projectiles
I basically have a simple cannon that throws a ball with high velocity and I would like it to stick to a surface.
I tried the following approach by simply setting the following settings for the ball on contact however the ball keeps sliding slowly which I don't want:
Sticky Surface is a simple box with following physical properties:Friction:5.0f //High Friction
Restitution: 0.0f //No Bounciness
I really appreciate it if someone can help me out.