Curvilinear trajectory prediction

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Joined: Sun Mar 13, 2016 6:58 am

Curvilinear trajectory prediction

Postby warf1ghter » Sun Mar 13, 2016 7:12 am

Hello everyone!

I have an object in my box2d world (top-down car), which moves curvilinear (gravity is set to 0). I want to predict it's trajectory.
I've found a lot of examples about projectile motion, but no one about curvilinear.
I assume that necessary to use acceleration of body, but how calculate it (using linear and angular velocity)?
How I can predict trajectory? What's the formula?


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