Box2D on android

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Joined: Mon Feb 03, 2014 12:10 pm

Box2D on android

Postby TinoSK » Thu Feb 06, 2014 1:24 pm

Hello guys, I have made a flash game in Adobe Flash Pro CC with using Box2D library (2.0.1 version) and then I published it into .apk file (with air for android). I tested it and I think it's lagging and slow but I don't know why. There's only one moving object (ball) and some barriers. I think the problem is in FPS or world-step. Now I am using 30 FPS, 1/30 time-step and 10 iterations in world-step. Which framerate and world-step should I use? If you have experiences with this, please help. Thanks! :)

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