Flash Alchemy port version 2.2.1 ?

Post about the Flash World Construction Kit and the Alchemy port of Box2D.
madfatcat
Posts: 14
Joined: Tue Jul 19, 2011 12:25 am

Flash Alchemy port version 2.2.1 ?

Postby madfatcat » Wed Jul 31, 2013 8:23 am

Hey,

Can please anyone tell me where can I find Flash Alchemy port version 2.2.1 ? From what I can see, the port on github has version 2.2.0. I don't have Flex and I can't create swc by myself. Thanks!

IstvanOrosi
Posts: 172
Joined: Thu Mar 01, 2012 9:31 am

Re: Flash Alchemy port version 2.2.1 ?

Postby IstvanOrosi » Wed Aug 07, 2013 5:25 pm

Are you referring to the WCK version? i.e. https://github.com/jesses/wck

It doesn't seem to be updated yet.

madfatcat
Posts: 14
Joined: Tue Jul 19, 2011 12:25 am

Re: Flash Alchemy port version 2.2.1 ?

Postby madfatcat » Thu Aug 08, 2013 7:50 am

Yes. And I'm unable to update that port cause I cannot find that version of adobe alchemy. Now alchemy is called Flascc/crossbridge, and instructions from creators of WCK about how to recompile C++ Box2D simply don't work with Flascc.

IstvanOrosi
Posts: 172
Joined: Thu Mar 01, 2012 9:31 am

Re: Flash Alchemy port version 2.2.1 ?

Postby IstvanOrosi » Thu Aug 08, 2013 11:36 am

mayobutter got into the prerelease program but as far as I know hasn't released/mentioned anything about the updated version.

viewtopic.php?f=19&t=7877&start=20

vpmedia
Posts: 1
Joined: Wed Mar 26, 2014 9:40 am

Re: Flash Alchemy port version 2.2.1 ?

Postby vpmedia » Wed Mar 26, 2014 9:44 am

Hi,

LiquidFun + Box2D compiled using CrossBridge SDK

Repo:
https://github.com/vpmedia/liquidfun/tr ... rossbridge

SWC:
https://github.com/vpmedia/liquidfun/bl ... uidFun.swc

Any contribution is appreciated.

Best Regards.


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