Hi, if i want to use Box2D only, with no Cocos2D and in Swift which one is the best port for Box2D to IOS / Swift ? there is a port of box2D for swift called Box2DSwift, this is the link https://github.com/yohei-yoshihara/Box2DSwift, is this a recommended port ? which one would you use?
Discuss issues specific to using Box2D on the iPhone
1 post • Page 1 of 1
Who is online
Users browsing this forum: Google [Bot] and 1 guest