Pure Python port

Discuss issues specific the Python port of Box2D
kne
Posts: 88
Joined: Mon Feb 18, 2008 12:30 am

Pure Python port

Postby kne » Fri May 20, 2011 6:31 am

Recently I tried to get pybox2d compiled and running with PyPy,
but it failed for whatever reason. I had it in my head to just give
up and port the whole bloody thing to pure Python and see how
that would go. Not wanting to waste inspiration, I gave that a
shot. Fast forwarding to a few days ago, it's pretty much done.

Warning: it's terribly slow, so don't get too excited just yet. :)

http://pybox2d.blogspot.com/2011/05/pure-python-physics.html

gedboy
Posts: 1
Joined: Sun Dec 09, 2012 8:14 pm
Contact:

Re: Pure Python port

Postby gedboy » Sun Dec 09, 2012 8:29 pm

I just visited your site. That's so interesting kne

Aikiman
Posts: 1
Joined: Sat Jul 27, 2013 3:47 am

Re: Pure Python port

Postby Aikiman » Sat Jul 27, 2013 4:07 am

Hi kne,

Have there been any updates to the pure python version? I have just installed 2.1 for OSX but it is very slow. I see there is a 2.3 version out is it worth upgrading again? Can you provide more info. Also do you how can I find out the version of pyBox2D I am currently using through terminal?

Thanks again.
Jeremy


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