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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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READ ME FIRST
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Erin Catto |
0 |
33940 |
Fri Mar 14, 2008 10:51 pm
Erin Catto
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| Topics |
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Hidden Testbed Features
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Erin Catto |
6 |
10207 |
Mon Nov 19, 2012 10:54 pm
Brad555
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Serialization and setUserData
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CuriousSnail |
9 |
85 |
Tue Jun 18, 2013 9:24 pm
jayther
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Creating and solving islands in batches
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Sasakie |
2 |
14 |
Tue Jun 18, 2013 10:27 am
Sasakie
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adding new shape affects the velocity of a body
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madfatcat |
1 |
17 |
Mon Jun 17, 2013 7:21 pm
irresistible force
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Detecting collisions with box2d
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jokoon |
3 |
42 |
Mon Jun 17, 2013 7:16 pm
irresistible force
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Box2D license and "misinterpretation"
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dTwizy |
3 |
65 |
Mon Jun 17, 2013 6:37 pm
jayther
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Help with understanding basic co-ordinates
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Sausage |
2 |
29 |
Mon Jun 17, 2013 12:43 pm
Sausage
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Making stable and equal orbits
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greg.l |
3 |
32 |
Mon Jun 17, 2013 9:52 am
irresistible force
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Simulating gravity force - close distance problem
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Keraj |
3 |
78 |
Sun Jun 09, 2013 1:05 pm
Keraj
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ApplyImpulse vs. ApplyForce
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troygilbert |
8 |
13728 |
Fri Jun 07, 2013 11:39 pm
6hearts
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MouseJoint Drag Outside Walls
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saulpower |
2 |
52 |
Fri Jun 07, 2013 3:20 pm
saulpower
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What is "swept collision"?
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Geri |
4 |
56 |
Fri Jun 07, 2013 8:17 am
irresistible force
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Difference between impulse and force and velocity
[ Go to page: 1, 2 ]
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Storyyeller |
11 |
3520 |
Fri Jun 07, 2013 7:29 am
LearnCocos2D
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Problem with revolute joint on rotating body
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herpderp |
2 |
50 |
Fri Jun 07, 2013 12:02 am
irresistible force
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A free modeling tool
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xzrunner |
0 |
54 |
Mon Jun 03, 2013 9:04 pm
xzrunner
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Linear velocity unit ?
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Ethon |
1 |
41 |
Sun Jun 02, 2013 8:58 am
pTymN
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slow specific bodies
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zase |
0 |
69 |
Sat Jun 01, 2013 6:27 pm
zase
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Keep a group of units packed and stable, and make it move.
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jokoon |
0 |
43 |
Sat Jun 01, 2013 5:49 pm
jokoon
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Book for Converting Forces from 2D to 3D
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Jonathan3D |
1 |
66 |
Thu May 30, 2013 9:33 am
pTymN
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game without installation
[ Go to page: 1, 2 ]
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StarDragon |
11 |
827 |
Thu May 30, 2013 4:47 am
StarDragon
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Error implementing debug draw with sfml
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t1000mills |
4 |
68 |
Mon May 27, 2013 4:12 pm
t1000mills
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Top-Down, Character walking on spinning platform
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Thorgadon |
1 |
62 |
Sun May 26, 2013 3:12 pm
irresistible force
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Determining when all objects have stopped moving
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Sasakie |
0 |
67 |
Fri May 17, 2013 1:29 pm
Sasakie
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Can I set a linear velocity and apply an impulse together?
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t1000mills |
1 |
71 |
Fri May 17, 2013 1:29 am
t1000mills
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b2ChainShape Raycast Reliability
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xynyn |
2 |
84 |
Sun May 12, 2013 4:44 pm
xynyn
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