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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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READ ME FIRST
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Erin Catto |
0 |
32915 |
Fri Mar 14, 2008 10:51 pm
Erin Catto
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| Topics |
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prolate cycloid body movement
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gamist |
5 |
113 |
Thu May 02, 2013 12:11 pm
gamist
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Objective C Wrapper
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iamjazer |
7 |
2625 |
Thu May 02, 2013 6:13 am
pTymN
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issues with making a box2d body move in a straight line
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gamist |
1 |
91 |
Wed Apr 17, 2013 3:50 pm
irresistible force
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Problems faced with zooming/scaling CClayer
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Barb |
1 |
80 |
Thu Apr 04, 2013 11:24 pm
irresistible force
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Hello fellow programmers! A question about a circle's angle.
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Aris |
1 |
131 |
Thu Mar 28, 2013 9:34 pm
irresistible force
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Creating a Curved ground using SVGKit
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kashif789us |
5 |
407 |
Fri Mar 15, 2013 12:51 pm
pTymN
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how to make the perfect jump using box2d
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faizanaliemblem |
0 |
155 |
Fri Mar 15, 2013 4:57 am
faizanaliemblem
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Comparing object positions
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wutangurang |
2 |
263 |
Wed Feb 20, 2013 4:37 am
wutangurang
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Creating an opposite impulse during post solve
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marcs |
0 |
219 |
Thu Feb 14, 2013 10:17 pm
marcs
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Problem with creating a spring
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wutangurang |
1 |
277 |
Mon Jan 28, 2013 9:36 pm
irresistible force
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How can i make rigid joint?
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canapio |
2 |
274 |
Mon Jan 28, 2013 12:17 am
canapio
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Box2d Vehicle Joint Problem
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kashif789us |
5 |
379 |
Sun Jan 20, 2013 3:49 am
irresistible force
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cocos2d + box2d Pool game friction issues
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mirzahat |
1 |
419 |
Fri Jan 18, 2013 2:14 pm
irresistible force
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is there a way to limit a wheelJoint movement Range
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mfennell |
1 |
306 |
Tue Jan 08, 2013 5:19 am
irresistible force
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Using Box2D without Cocos2D - Lexical or Preprocessor Issues
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petz_e |
2 |
1207 |
Sun Jan 06, 2013 1:02 pm
pTymN
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pinball collision of two roads
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user_name |
1 |
498 |
Sat Dec 01, 2012 10:05 am
kvisle
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Weird collision when scaling body
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MetalFreak |
0 |
601 |
Fri Sep 14, 2012 2:01 pm
MetalFreak
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Objects bounce from gravity, but restitution is zero
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dingoglotz |
4 |
864 |
Tue Sep 11, 2012 10:04 am
dingoglotz
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CCD and tunneling
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vis_patel |
5 |
1791 |
Thu Aug 30, 2012 11:02 am
pTymN
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EXC_BAD_ACCESS error when box2d joint is destroyed
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gamist |
0 |
606 |
Mon Aug 27, 2012 12:23 pm
gamist
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destroying a weldjoint at a sprite's specific position
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gamist |
0 |
625 |
Tue Aug 14, 2012 11:53 am
gamist
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b2Buoyancy limited
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Sandbird |
5 |
966 |
Fri Aug 10, 2012 12:15 pm
Sandbird
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createFixture optimization ( static C struct definitions?)
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davecazz |
4 |
1024 |
Wed Aug 08, 2012 1:13 pm
davecazz
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determining when a rope with bodyhas moved specific distance
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gamist |
0 |
1570 |
Tue Aug 07, 2012 10:34 am
gamist
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Bad b2ChainShape collision
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sumginazu |
6 |
1135 |
Wed Aug 01, 2012 2:35 pm
sumginazu
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